Comments (12)
I'm trying URP but it doesn't seem to work. Did you figure it out?
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I'm trying URP but it doesn't seem to work. Did you figure it out?
Not Yet! seems some shaders need some changes.
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Sorry but I haven't used URP so far. May I ask which scenes would you like to transfer to URP? Avatar locomotion or object placement?
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Sorry but I haven't used URP so far. May I ask which scenes would you like to transfer to URP? Avatar locomotion or object placement?
My target is point cload one, but I tried many Examples, UI, even the Target, is working fine but no Camera appears in the bg [black screen], maybe there is an issue with ARBackground shader,
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We have a new Point Cloud scene using raw Depth API now using both AR Foundation and ARCore Unity SDK. Please feel free to check it out: https://github.com/googlesamples/arcore-depth-lab/releases
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Hi I'm trying to build the arcore-unity-sdk branch using URP, however, I keep getting black screen for my camera, because we don't have ARBackgroundRendererFeature in ARCore. Does anyone encounter this issue before? Do you have any workaround to get this work?
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Hi pinklover91, would you like to ensure your Unity version is Unity 2019.4.*? Sorry but I haven't got bandwidth to try the latest Unity versions, but it works well on my Windows, Mac, and Linux.
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BTW, you need to "Download and import arcore-unity-sdk-1.24.0.unitypackage or newer into the sample project. " See the README.md in that branch.
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Hi pinklover91, would you like to ensure your Unity version is Unity 2019.4.*? Sorry but I haven't got bandwidth to try the latest Unity versions, but it works well on my Windows, Mac, and Linux.
Hi yes, I'm using 2019.4.25f1.
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BTW, you need to "Download and import arcore-unity-sdk-1.24.0.unitypackage or newer into the sample project. " See the README.md in that branch.
Did you do this as well?
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BTW, you need to "Download and import arcore-unity-sdk-1.24.0.unitypackage or newer into the sample project. " See the README.md in that branch.
Did you do this as well?
Hi Ruofeidu, thank you so much for your hard work, taking your time replying and testing as well. I really appreciate it.
Yes, I did this as well. Using both 1.25.0 and 1.24.0 versions.
Still encountering black screen using URP, only when I remove my URP package, then I will be able to see my camera feed.
May I know if there's any particular setting similar to ARBackgroundRendererFeature settings in URP like AR Foundation? Or another alternatives workaround to solve this issue?
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Hi pinklower91,
I recently updated the app in Play Store and build it with Unity 2019.4.36f and I can verify it's working. Unity 2019.4.37f has some bugs in collision scene. But let me know if you are still encountering this bug.
Best,
Ruofei
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Related Issues (20)
- PointCloud not getting updated each frame HOT 3
- Continuous evironment mesh building HOT 4
- Got Error when I tried to Build the master's code on my device( NullReferenceException) HOT 9
- Continuous evironment mesh building HOT 5
- NullReference to DepthSource HOT 1
- Errors when opening the project on Unity version 2019.4.1 HOT 2
- No Shadows in Collision Scene HOT 8
- Whether DepthSource.cs can use with Arkit in ios? HOT 3
- Is it possible to play recorded ARSessions in the Unity Editor or on an emulator? HOT 1
- Collision Scene: Projectile Anchoring causes Object to Appear Next to Camera HOT 1
- Depth-lab in WebXR HOT 5
- using custom deep learning depth models? HOT 1
- Depth in WebCam on Web Browser HOT 1
- Linking ToF Depth data with main camera's image. HOT 3
- can run sample app on Mac silicon? HOT 1
- How does Depth Lab provide 0-65m depth values? HOT 4
- relighting implementation ignores camera intrinsic parameters HOT 1
- Depth API not supported: OnePlus 11 HOT 6
- Problem with updated packages HOT 1
- Depth API iOS Platform support
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