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Feature request about grim-pack HOT 6 CLOSED

Chunkimunki avatar Chunkimunki commented on June 30, 2024
Feature request

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Comments (6)

grim3212 avatar grim3212 commented on June 30, 2024
  • I like the spikes idea
  • You can get a redstone signal out using a comparator
  • I don't know about updating a mod that is only in 1.8. I mainly have been updated mods that are from beta or early Minecraft days like 1.2.5

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grim3212 avatar grim3212 commented on June 30, 2024

Although if you have ideas for the type of item block detectors I might be able to add in my own.

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Chunkimunki avatar Chunkimunki commented on June 30, 2024

For the item/block detectors I suppose you'll probably follow the theme already in the mod and go for line of sight versions- in the block you could have a slot to place whatever you want to detect-possibly selectively registering items/blocks in hand/inventory/placed etc.

However;as great as your detectors are; for map making their use is a bit of a giveaway for player identifying as anything other than an opaque block stops the signal making the gap obvious where they are. A work around at the moment is to use the 'sneaky block' from Dark Utilities so you can disguise glass in front to blend in with a build.

I much prefer the proximity method as per the Entity Detector block in the Random Things mod - very flexible- of course there's always the cough code for the Triggers mod waiting for some love and attention - the ultimate as far I can perceive.

Hope this waffle is of use - Cheers

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grim3212 avatar grim3212 commented on June 30, 2024

For hiding of the detectors you can use Colorizer blocks since they don't count as opaque or a full block.

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grim3212 avatar grim3212 commented on June 30, 2024

New secret feature in Industry that is basically the sensor I am working on. It's really basic right now but I plan on finishing it this weekend.

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grim3212 avatar grim3212 commented on June 30, 2024

The Specific Sensor should be what you want. Hopefully it works for you. 😄

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