Comments (5)
@OrkunYaman Complementary shaders allow you to adjust minimum brightness (for darker caves) and nighttime darkness, either as an absolute value or as related to the fullness of the moon. You can adjust shader settings by getting the latest beta of Iris or by just using Optifine.
from darkness.
Makes sense. I downloaded the mod but won't be installing for this reason. It's a great idea, but for this to work for a shader pack, it would need its own implementation (I think so anyways).
from darkness.
dude this doesn't work with optifine shaderpacks. it is explicitly stated that it only works with it's own shaderpack system.
@grondag pls close
from darkness.
oops I thought this was a canvas issue
my bad
from darkness.
This mod works by manipulating the lightmap texture. Any shader pack or mod that circumvents the light map and computes ambient lighting directly will probably ignore it. For those mods, your best bet is to ask their creator to add a similar feature.
from darkness.
Related Issues (20)
- [SUGGESTION] Server-Side Integration HOT 2
- [1.18.2][Forge] Starlight Mod incompatibility
- Wont Look Dark And Looks Normal on 1.19.2 Fabric HOT 1
- [Incompatibility] Origins and Medieval Origins
- True Darkness for forge server HOT 1
- [{Fabric} 1.19.2] Placing certain blocks crashes the game.
- Quilt incompat issue due to calling for a differing Fabric build HOT 2
- Lightmap updates too late and causes incompatibility with Distant Horizon HOT 2
- pls delete me im stupid
- Doesn't Work. HOT 1
- 1.19 Doesn't Work HOT 1
- [Request] Disable When Loading On A Server HOT 1
- [1.18.2 and up] Epilepsy Concern regarding entity light casting
- Intensity config setting
- Crash on entering configuration menu via ModMenu
- True Darkness breaks Enchancement's Perception enchantment
- my beloved brother is busy, no need for update until ur ready but 1.20.1 would be amazing HOT 7
- Does not work on fabric 1.19.2 HOT 1
- question about compatibility with total darkness mod and shaders
- 1.20.1 plz? HOT 1
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from darkness.