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ChristopherTheBoss avatar ChristopherTheBoss commented on July 16, 2024 2

@OrkunYaman Complementary shaders allow you to adjust minimum brightness (for darker caves) and nighttime darkness, either as an absolute value or as related to the fullness of the moon. You can adjust shader settings by getting the latest beta of Iris or by just using Optifine.

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ChristopherTheBoss avatar ChristopherTheBoss commented on July 16, 2024

Makes sense. I downloaded the mod but won't be installing for this reason. It's a great idea, but for this to work for a shader pack, it would need its own implementation (I think so anyways).

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Reeses-Puffs avatar Reeses-Puffs commented on July 16, 2024

dude this doesn't work with optifine shaderpacks. it is explicitly stated that it only works with it's own shaderpack system.
@grondag pls close

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Reeses-Puffs avatar Reeses-Puffs commented on July 16, 2024

oops I thought this was a canvas issue
my bad

from darkness.

grondag avatar grondag commented on July 16, 2024

This mod works by manipulating the lightmap texture. Any shader pack or mod that circumvents the light map and computes ambient lighting directly will probably ignore it. For those mods, your best bet is to ask their creator to add a similar feature.

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