Comments (3)
https://github.com/gstark31897/Akai/blob/master/client/mainwindow.cpp check out how addFriendAction is constructed and look at all the call to connect for it, basically, the QAction object needs to be constructed and the qobject's triggered signal needs to be connected to whatever the current qobject's constructor is using.
I'm not sure how i want to manage the contributors yet, so make a fork of the repo, make a branch in you fork (off of develop please) and make a pull request once you're finished.
Feel free to ask any questions if you get stuck.
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I edited the project and it now compiles for me on Ubuntu, along with the edits found at https://github.com/zgriesinger/Akai I had to run "sudo apt-get install qtmultimedia5-dev" to install some dependencies to fix audio issues. Functionality may or may not work but at least it compiles.
from akai-old.
So the changes look good so far, you are right in suspecting that it won't work though.
connect(addFriendAction, &QAction::triggered, m_addFriendDialog, &AddFriendDialog::show);
above is an example for connecting a signal to a slot (read up on this in the qt docs if you havent yet)
The initial implementation that you changed was using a shortcut that only wrote out the latter half, basically you have to add the connect call in or the buttons won't do anything when they're pushed.
from akai-old.
Related Issues (20)
- No group calls
- Messages need encryption
- Windows audio is janky
- Need an options menu HOT 2
- Calls just start whenever someone requests one HOT 1
- Audio uses too much bandwidth and drops frames
- Login box needs to honour the ISAUTH command HOT 1
- Need a status bar widget for when a call is in progress
- Server crashes if client resets connection HOT 1
- Server crashes if invalid characters are sent from a client HOT 1
- We need a config dir/file HOT 1
- Clients on same network cannot call eachother
- We need a server config HOT 1
- Server needs to generate default config
- We need a user registration system
- Messages don't scroll to bottom when new messages are received
- There's no message caching
- Error messages don't get displayed HOT 1
- Audio uses too much cpu HOT 1
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