Comments (3)
I'm now using miniz on the GL debugger project I'm working on at work, which
requires zip64. So while I'm adding zip64 I'm also fixing this bug.
Original comment by [email protected]
on 4 Oct 2013 at 10:07
from miniz.
This should be fixed in v1.15. Would definitely appreciate it if you gave this
release a spin.
Original comment by [email protected]
on 13 Oct 2013 at 5:26
- Changed state: Fixed
from miniz.
Sure! After fixing an unrelated issue in my test, I've confirmed that 1.15
fixes this issue for me: mz_zip_reader_locate_file() now successfully finds my
files in an unsorted central directory, while 1.14 fails on the same test.
Original comment by [email protected]
on 15 Oct 2013 at 8:51
from miniz.
Related Issues (20)
- Decompress consumes an extra byte when extra data are provided HOT 18
- Support for password HOT 4
- PATCH: Add allocation and free functions to allocate compressor/decompressor structures HOT 2
- PATCH: Undefined symbols for 64-bit variants of stdio functions on Mac OS X
- Compiler warnings on strict aliasing HOT 1
- enumeral and non-enumeral type in conditional expression
- Windows "Extract All..." functionality doesn't like tiny files in zip files created by miniz
- Suggestion: Filter parameter for tdefl_write_image_to_png_file_in_memory()
- [PATCH] supports armcc
- Support for reading archive comments
- mz_zip_writer_add_file does not support directory
- Remove archived file from central directory
- Wrong number of files returned for more that 65535 entries HOT 1
- Can not be used as drop-in replacement for zlib with libpng
- Multiple linker errors in VisualStudio HOT 1
- Extract all files from zip without knowing their names.
- Compress a folder
- Package Pre-Built Binaries Separately
- API to delete a file from zip
- Has anyone got it working on android devices (arm based platforms) HOT 2
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