Comments (7)
It works here (Manjaro), but you need either glfw-x11
or glfw-wayland
depending on your display server
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Take a look at #6.
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@myself600 I have same issue here, even I have glfw
(Running KDE Plasma 6 with Wayland) . Arch Linux seems merged glfw-x11
and glfw-wayland
into glfw
My issue is same even I copied files inside of gamefiles and copied that into base game root directory
EDIT: I have tried many things like changing glew to glew-wayland, recompile with built-in libraries but nothing changed. I didn't think it will work on X11 but I want to run on Wayland, at least it will be fine if it will run under XWayland. In wayland session, it segfaults due to libX11.so.6.4.0 for some reason.
[62861.497094] re3[258407]: segfault at 100 ip 0000710ec0160de4 sp 00007fff25393548 error 4 in libX11.so.6.4.0[710ec0151000+8b000] likely on CPU 0 (core 0, socket 0)
[62861.497117] Code: c3 0f 1f 44 00 00 f3 0f 1e fa 48 8b 87 20 01 00 00 c3 0f 1f 40 00 f3 0f 1e fa 48 8b 87 f0 00 00 00 c3 0f 1f 40 00 f3 0f 1e fa <8b> 87 00 01 00 00 89 06 8b 87 04 01 00 00 89 02 b8 01 00 00 00 c3
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@jinetty Install glfw-wayland
, then recompile and reinstall glfw
again. Compiling against a wrong GLFW package triggers this issue.
from re3.
@jinetty Install
glfw-wayland
, then recompile and reinstallglfw
again. Compiling against a wrong GLFW package triggers this issue.
Gathered old PKGBUILD from archlinux gitlab for glfw-wayland but nothing changed it seems. Can you send me a PKGBUILD if I am doing wrong ?
Hmm, 3.3.10 version worked but in 3.4, they merged both display protocol and probably this causes issues.
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You can just install from Arch Linux Archive directly:
sudo pacman -U https://archive.archlinux.org/packages/g/glfw-wayland/glfw-wayland-3.3.10-1-x86_64.pkg.tar.zst
Link to my PKGBUILD is in the re3-git AUR comment section.
from re3.
You can just install from Arch Linux Archive directly:
sudo pacman -U https://archive.archlinux.org/packages/g/glfw-wayland/glfw-wayland-3.3.10-1-x86_64.pkg.tar.zst
Link to my PKGBUILD is in the re3-git AUR comment section.
I apprechiate for your help, I just compiled previous version instead of getting from archive. I don't know if you have pkgbuild but i made patches myself, thank you 👍
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Related Issues (17)
- Broken download links at README.md HOT 1
- Both games dont work
- Compatibility with VS2022
- RE3 Assert Failed m_numCarPathLinks <= NUM_CARPATHLINKS
- FYI: XInput works on macOS
- Can't load a save
- "gta_vc.set" is not found! HOT 6
- Issue building re3 miami branch HOT 3
- Unable to build on intel macOS HOT 1
- I fixed building instructions for macOS, I suggest you to copy my wiki to your repo.
- Crash on CStream::Open(char const*, unsigned int) at string_fortified.h:79:33 HOT 1
- support for bump mapping, normal mapping or parallax mapping based on OpenGL?
- [macOS] [Arm] GLFW fails to create viewport/window on retina displays HOT 1
- discord invite HOT 4
- Mac PowerPC Port possible? HOT 1
- [macOS] [Arm] [Miami Branch] Screen cut in half or Mouse not working
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