Henry LeCompte's Projects
Port of 2022 SwerveController to the InfiniteRecharge Bot
A boilerplate for the freeCodeCamp curriculum.
Taking voice conversations to the moon š
Official FRC Documentation powered by Read the Docs
submit pull request, git free sticker š„
Hedy is a gradual programming language, which increases in syntactic elements level by level.
Generate DLL injection templates for modding il2cpp games
I am Learning NodeJs
Helps you connect and work with Lego's SPIKE Prime/MINDSTORMS Robot Inventor hubs
LlamaIndex is a data framework for your LLM applications
A small C++11 header-only library for Lie theory.
A mod menu for the game Gorilla Tag
š» Oasis ā the social platform for developers
Converting OnShape assembly to robot definition (SDF or URDF) through OnShape API
A quick tool for typing Simple Outlines
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
The newest and best way to learn programming languages
An extension of the WeMakeDrive arduino library