Comments (11)
Yes, totally. I have been planning on doing this for a long time. Just separated aframe extension from the core in the latest release 1.0.0.
Will try to write up something.
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Hey @ThorstenBux ,
I recently integrated ThreeJS + React + MindAR using a Context Provider. I did this, however, before the last major release. The code is essentially just a rewrite of the aframe wrapper in the src. Let me know if you'd like to know more - I'd be happy to run you through the process.
Cheers
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Hi @akhrarovsaid ,
That is awesome. Yes please let me know how you did it. I got somewhere with my approach but always have an offset of the virtual content on the marker that I can't fix.
Thank you 🙏
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Hi @hiukim, have you had a chance to look into this?
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@ThorstenBux Yes, I'm working on it, but probably need a bit more time. Need to make the API right before officially releasing something, otherwise it will be hard to maintain in the long run, or break backward compatibility.
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Yes true, I highly appreciate it. Let me know if you have some dev-repo or anything somewhere. Happy to contribute.
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Great project! Interested in this feature as well.
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Hey guys,
Thanks for your patience! If you're still looking for a way to use MindAR with Three, I've made a small repo that you can look at here. It uses Typescript and works with a single marker. Should be relatively straight forward to lift state or add multi-nft support. It effectively just uses useEffect hooks to init MindAR then start the experience.
Let me know if you have any questions / issues.
@ThorstenBux @gjscope
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@akhrarovsaid, thank you very much for that. I've created a PR to your repo which fixes issues with iOS devices. Other than that it looks very promising. I'll integrate it into my use case and see how it goes.
Many thanks again, I very much appreciate it.
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threejs integration is added in latest release. You can check out this installation guide:
https://hiukim.github.io/mind-ar-js-doc/installation
and a quick example:
https://hiukim.github.io/mind-ar-js-doc/more-examples/threejs-image
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Related Issues (20)
- Converting a .png into a .mind
- Clicking objects stopped working reliably starting with mind-ar v1.2.2
- Different devices call the camera focal length issue
- Delay between live camera and 3D.glb
- Is Tracking Config possible outside of A-Frame? HOT 1
- Examples not running
- delay between MindAR glasses and user head when he move head
- Switching between camera's
- camera not flling full screen
- on edge browser the page remains white
- Hello, where is the Target Images Compiler project? HOT 1
- Issue getting demo to work with react HOT 1
- How to get the changed position and rotation of an a-box or a-plane HOT 1
- no NPM package is problematic HOT 2
- How to improve speed and stability for FaceMesh ?
- Échec du recalcul du paramètre de l’appareil (aucune correspondance de l’appareil DPDB) en raison d’un refus de connexion dpdb.json
- is their any hand tracking webAR with three js similar to mindAR face mesh how
- please add hand tracking and pose detection feature in mindAR this will improve webAR feature
- The transparent background of video is glitching
- How to import custom 3d model HOT 3
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