Comments (2)
If we want support for multiple still image files + position each of them individually + animate each of them individually, it may be easier to enter all the details using a ui?
Not planning to add support for individual animations. Blender Video Sequence Editor does the job, no need to reinvent. But can think of UI. First step would be to add option to "open ini file" instead of just opening the hardcoded ini file named OCVWarp.ini in current directory.
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Todo - put the cvui after the file open, so that we can generate a preview of anglex, angley etc.
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Related Issues (20)
- black bar at top HOT 1
- issue
- issue HOT 1
- new issue created with ifttt HOT 1
- explore options to use stills as input HOT 2
- add support for animating anglex and angley HOT 2
- language shown as mercury in github HOT 1
- add more transform types - warped to 360, warped to 180 fisheye HOT 1
- support for single frame input and output HOT 1
- MacOS support HOT 5
- Command Line only HOT 6
- output fps can't be set properly if input is frame sequence HOT 2
- Command Line Usage still force user to use dialogs HOT 4
- linux / windows - any difference in ouputs for same input parameters? HOT 1
- appveyor build with mingw HOT 1
- bottom 10 pixels in transformtype=5 HOT 8
- transform types 2 and 3 HOT 1
- appveyor build doesn't run HOT 2
- explore single remap options HOT 1
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