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Comments (3)

honcheng avatar honcheng commented on June 17, 2024

I suspect it has to do with the state.
Maybe the moment the bottom fold opens, it uses the last displacement distance if your gesture, instead of resetting to 0

from paperfold-for-ios.

funkyboy avatar funkyboy commented on June 17, 2024

In

- (void)animateWithContentOffset:(CGPoint)point panned:(BOOL)panned

I have added a return statement when y is 0 and this solved my issue

  else if (self.paperFoldInitialPanDirection==PaperFoldInitialPanDirectionVertical) {

        float y = point.y;
        if (self.state!=self.lastState) self.lastState = self.state;

        if(y == 0)
            return;

This solved my issue

from paperfold-for-ios.

honcheng avatar honcheng commented on June 17, 2024

Thanks. Really appreciate this.
I'll try to incorporate this solution, after I test that it doesn't affect anything else.

On 6 Dec, 2012, at 6:08 PM, Cesare [email protected] wrote:

In

  • (void)animateWithContentOffset:(CGPoint)point panned:(BOOL)panned

I have added a return statement when y is 0 and this solved my issue

else if (self.paperFoldInitialPanDirection==PaperFoldInitialPanDirectionVertical) {

    float y = point.y;
    if (self.state!=self.lastState) self.lastState = self.state;

    if(y == 0)
        return;

This solved my issue


Reply to this email directly or view it on GitHub.

from paperfold-for-ios.

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