Comments (3)
I suspect it has to do with the state.
Maybe the moment the bottom fold opens, it uses the last displacement distance if your gesture, instead of resetting to 0
from paperfold-for-ios.
In
- (void)animateWithContentOffset:(CGPoint)point panned:(BOOL)panned
I have added a return statement when y is 0 and this solved my issue
else if (self.paperFoldInitialPanDirection==PaperFoldInitialPanDirectionVertical) {
float y = point.y;
if (self.state!=self.lastState) self.lastState = self.state;
if(y == 0)
return;
This solved my issue
from paperfold-for-ios.
Thanks. Really appreciate this.
I'll try to incorporate this solution, after I test that it doesn't affect anything else.
On 6 Dec, 2012, at 6:08 PM, Cesare [email protected] wrote:
In
- (void)animateWithContentOffset:(CGPoint)point panned:(BOOL)panned
I have added a return statement when y is 0 and this solved my issue
else if (self.paperFoldInitialPanDirection==PaperFoldInitialPanDirectionVertical) {
float y = point.y; if (self.state!=self.lastState) self.lastState = self.state; if(y == 0) return;
This solved my issue
—
Reply to this email directly or view it on GitHub.
from paperfold-for-ios.
Related Issues (20)
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