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Hey there! I'm Ian.

           


🙋🏽‍♂️About Me

I wear many hats depending on what is required of me but, I am first and foremost, a passionate learner, a full stack developer, a game programmer, and an aspiring content creator! I'm also a Unity Live Help Expert, so feel free to reach out to me on Unity Live Help .

👨🏽‍💻Tech Stack

Here are a few things I've picked up along my learning journey.

  • 🗣 C++ 𒑰 C# 𒑰 TypeScript 𒑰 Python 𒑰 Dart
  • 🎒 NodeJS 𒑰 Express 𒑰 Socket.IO
  • ☁ AWS 𒑰 Firebase
  • 🎮 Unity3D 𒑰 Unreal Engine 4
  • 📱 Flutter
  • ♽ Docker 𒑰 Jenkins

🚧Current Projects

Check out what I've been involved / currently involved in.

  • Multiplayer Systems (T163@GBC) A course I teach at George Brown College on the topic of multiplayer networking and games.
  • Skinopathy | A machine learning driven, cancer detection app.
  • He♥️rtCade | An experimental dating app bringing a fresh idea to "swiping right.
  • Endboss: The CCG | EndBoss is an online multiple CCG ready to redefine the genre of collectible card games.
  • GROQ Health | GROQ Health is the first and only app to prescribe clinically proven treatments tailored to your unique body.

🌱What I'm Learning

Here are some things on my todo list.

  • Shader Programming (i.e witchcraft) 🧙🏽‍♂️
  • Neural Networks & Deep Learning 🤖
  • Kubernets ⚙️
  • Creating DEV.TO and Medium articles

📚Unity Live Help Lessons:

Want help with Unity3D stuff? Book me for a live lesson:


Reach out to me on any of the social links above to talk about possible opportunities, mentorship, collaborations and everything in between!

Ian Sebastian Mathew's Projects

iridium-editor icon iridium-editor

An editor that allows users to create scenes that can be imported into Iridium Engine as .xml files

iridium-engine icon iridium-engine

Project "Spaghetti Code" is an engine developed by students @GeorgeBrownCollege for Game Engine Development.

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