Comments (4)
Solved from version @thatopen/[email protected]
and @thatopen/[email protected]
. I'm publishing later today. Let me know otherwise!
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Hey @maidi29! The platform app is using an older version of the library (we're going to update it asap). Does this also happen to you in the latest version? You can take the template as a starting point.
from components.
Yes, in my app I use Version 2 of engine_components and it's the same issue there.
from components.
@agviegas Works perfectly now! Thanks a lot 🥇 ❤️
from components.
Related Issues (20)
- The position of Marker is mistake. HOT 1
- Loading several IFC files HOT 2
- Allow to define selectable/hoverable categories in the highlighter HOT 5
- 2D Plans problem HOT 8
- Issue using "@thatopen/components" when using watchify HOT 3
- ClipEdges is not working anymore HOT 2
- Config optional to unloadLostGeometries and toHide when using culler for IfcStreamer. HOT 4
- IfcStreamer load multiple json files
- Camera controls broken if the zoom distance is too high HOT 1
- Multiple Building Not in Center HOT 3
- Fragment loading fails with large IFC file HOT 5
- Consistency in process and language in the documentation
- Highlighter - Improving events
- Display IFCGRID in 3D view HOT 3
- Highlighter - AutoToggle is active during function highlighter.highlightByID HOT 2
- Each CullerRenderer creates a new WebGL context HOT 7
- Possible memory leak when disposing HOT 1
- some IFC mesh elements not being properly processed with ifcLoader HOT 10
- Static Errors class to throw and document all errors in the library
- Same model twice breaks the scene (with culler in place) HOT 2
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