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GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
so custom textures are stored within the .pac files?  and this app overwrites 
those
with different pac files?

Original comment by [email protected] on 1 Nov 2009 at 3:11

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
Yes, that's exactly what I'm saying.

Okay, Brawl+ works by adding a .gct cheat file which changes the Smash engine, 
as 
well as using modified character .pac files for fighter adjustments, like 
dashing 
speeds, gravity, and move power.  Brawl+ also included some character texture 
.pac 
files, so that it would be easier to see which team someone was on in a team 
battle.  However, around 99% of us are using our own modified character 
textures and 
characters, like a Shadow The Hedgehog texture or the Project Mewtwo lucario 
modification.  We would like to be able to select (and maybe save) a list of 
files 
that WILL NOT be updated, so we don't have to go back and search for the 
overwritten 
files on our computers and the internet.

Original comment by [email protected] on 1 Nov 2009 at 3:58

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
[deleted comment]

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
They don't overwrite texture hacks. I think you're talking about the pre-made 
SD card
pack, those comments should go in the B+ forum or chat.

Brawl+ uses .pac files, yes, but they use files like FitSonic.pac, FitSnake.pac,
FitKoopa.pac etc. They are not numerical-ending files.

Texture hacks use FitSonic00.pac, FitSonic01.pac, FitSnake06.pac, which Brawl+
doesn't touch. They end in a two-digit numerical format.

If you're using PSA characters like Wisp, Roy, Zero, it's your own fault for not
backing them up beforehand, and they're easily re-obtainable unlike texture 
hacks.

Original comment by [email protected] on 1 Nov 2009 at 6:09

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
@ realwx: I know, what files Brawl+ touches!  Brawl+ ALSO includes like 3 
numerical 
PACs for Sonic so that players can tell what team they are on, and the rest are 
just 
i.e. FitMario.pac!  I'm just saying that it would be a nice feature, especially 
if 
you think a previous Brawl+ character was best!

Original comment by [email protected] on 3 Nov 2009 at 1:57

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
so these are the files that it updates...
http://brawlplus.net/dl.php
which of them end up overwriting textures or other custom shit?

Original comment by [email protected] on 5 Nov 2009 at 7:01

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
Okay, sorry for the confusion, this should clear it up:
"Texture hacking support: A texture hacking code is built-in which enables 
users to 
put custom textures into brawl. This has been used for competitive regulation 
to 
replace ambiguous team colors for lucario, PT, and more."
However, I could have sworn that 2 or 3 Sonic textures were included.

Again, I am just saying that it would be a nice feature that should be fairly 
easy 
to implement.  (Or maybe not, I don't know anything about Wii programming.)

This could be nice, say, if you have a custom codelist.

Original comment by [email protected] on 6 Nov 2009 at 2:35

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
im still not sure exactly the request is for and i have no idea what needs to be
changed in my code to accommodate this

Original comment by [email protected] on 18 Nov 2009 at 11:28

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
Okay, just forget it.

Original comment by [email protected] on 19 Nov 2009 at 1:05

from brawlplusupdatifier.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 3, 2024
Close this issue, it's not even an issue.

Original comment by [email protected] on 28 Nov 2009 at 5:31

from brawlplusupdatifier.

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