Comments (3)
Note that a way around this is
polygonA.clear();
polygonB.clear();
polygonB.setIncludingFrame(polygonA.getReferenceFrame(), polygonA);
assert(polygonA.epsilonEquals(polygonB, 1e-5);
This isn't exactly a desirable work around, though.
from euclid.
Oh wow, I'll fix that, thanks!
from euclid.
Addressed in a2ac895
from euclid.
Related Issues (20)
- `intersectionWith` methods for Ray3D on Shapes
- Create a ConvexPolygon2D from a ConvexPolygon2DReadOnly HOT 1
- AffineTransform Documentation
- How to get the pose-transform between poses HOT 6
- Orientation3DBasics misses geometricallyEquals HOT 2
- Static tool method or otherwise to "sanitize"/correct slightly invalid orientations HOT 3
- Add a more convenient option to create a reference frame
- A YawPitchRoll enum
- FixedFramePoint3DBasics.setMatchingFrame(ReferenceFrame, double, double, double) would be a nice addition
- Polygon geometricallyEquals shouldn't care about vertex ordering HOT 1
- Small typo HOT 1
- Documentation of `FrameShape3DReadOnly#getPose` Incorrect HOT 2
- `FrameShape3DReadOnly#copy` should return `FrameShape3DBasics` HOT 1
- Give full precision for `NotARotationMatrixException` message HOT 2
- `FrameShape3D`'s should have a `ReferenceFrame` for the shape's pose, too.
- Add `ReferenceFrame#hasBeenRemoved` HOT 3
- `RigidBodyTransformReadOnly` lacks getters to `M00`, `M01`, etc. HOT 2
- `FramePose3DBasics` should override `FixedFramePose3DBasics#set(ReferenceFrame, Pose3DReadOnly)` HOT 3
- Rename `FrameChangeable#setReferenceFrame` to `FrameChangeable#setParentFrame` HOT 1
- `RigidBodyTransformReadOnly#epsilonEquals` should accept separate epsilons for rotation and translation
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from euclid.