Name: IMC Lab + Gallery
Type: Organization
Bio: VR / Augmented Reality / Mixed Reality incubator + Media Arts lab in NYC + Europe. https://instagram.com/TheIMCLab
Twitter: TheIMCLab
Location: 99 Park Ave, Suite 2200 New York, NY 10016
Blog: http://TheIMClab.com
IMC Lab + Gallery's Projects
NYC Restaurant Week 20 Aniversary
repo for teaching hadoop classes online and in classroom
A calculation of the 311 distribution of New York City using the 311 data set.
:pencil2: NYC School Finder using Watson APIs - Watson Hackathon Project
Scripts that tinker with the MTA's turnstile data
Map latest incidents in NYC
Not Your Mother's Monitoring System
fetch nyt articles, store them into db, display authors
A Hacker News Style app that produces the front page of the NYT quickly and allows you to view articles, disregarding the paywall.
Tech Crunch Disrupt 2013 Hackathon workshop presentation and sample code
NYTimes Newswire API as a stream using node.js
Python tools and scripts to do machine learning on NYTimes comments
This is a class repository for the NYU Game Center class "Game Development: Studio" running in Spring 2014. This course reflects the various skills and disciplines that are brought together in modern game development: game design, programming, visual art, animation, sound design, and writing. The workshop will situate these disciplines within a larger context of game literacy and a historical and critical understanding of games as cultural objects. Classroom lectures and lab time will all be used to bring these different educational vectors together into a coherent whole; the workshop will be organized around a single, long-term, hands-on, game creation project. Working in small groups under the close supervision of instructors, students will collaborate on the creation of a playable game. As a creative constraint to help inspire them and guide their designs, the students will be given a theme to express in their game projects.
This is a repository for the NYU Tisch / Game Center courses GAME DEVELOPMENT: TEAM STUDIO (GAMES-UT 122-001) and GAME DEVELOPMENT STUDIO (OART-UT 1612) in Spring 2015.
Standalone orgmode blog exporter.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
geojson for the oakland city council districts
Oakland tree data
This is a python library for accessing resources protected by OAuth 2.0.
An OAuth library for the Processing environment.
A collection of less mixins
Open Box Heads Up Display
Analysing object detection classifiers
Repository for my blog post, 'Object Tracking on the Raspberry Pi with C++, OpenCV, and cvBlob': http://wp.me/p1RD28-yW
Object Crowd-Sourcing Tagging app