Comments (1)
Mentioned in an editors meeting: There's a possibility that this information could also be used as a generic input assist, where we could start surfacing which semantic object a target ray intersected with select events. This could make some types of inputs easier for developers.
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Related Issues (20)
- Devices with non-sRGB colour spaces HOT 2
- Is SLAM supported? HOT 1
- Gamepads in inline mode HOT 17
- Discussion topic, Untracked stereoscopic inline sessions HOT 4
- Webxr fails to start on android 14 HOT 5
- requiredFeatures: camera-access on hololens2 HOT 2
- Bottom palette in color selection not very useful
- Does Linux support WebXR API? HOT 1
- Immersive AR does not work on the Samsung browser. HOT 1
- is webxr supported with iOS devices browser? HOT 1
- Detecting if an `XRInputSource` is an auxiliary or a primary input source HOT 50
- Indicate "preferred" immersive mode HOT 8
- How to create WebXR app for IOS using unity or any other software? HOT 1
- Backgrounded Tabs and WebXR HOT 3
- Give developers control over "overlay" browser HOT 10
- Feature for the UA to handle viewing the system inputs during a session HOT 5
- Republish as CRS - 2024/03
- Use of FrozenArray<>s in dictionaries is unnecessary and bad HOT 7
- Need FOV angles for interop between WebXR and OpenVR HOT 1
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