Comments (4)
Real Strategy fixed this by default (before your recent changes) and I don't know why. When I and other people were playing with Real Strategy last year, we noticed that it wasn't possible to diplo scam the AI in the early game anymore. That doesn't happen with base game; we thought it was a feature that you intended.
from civ6-real-strategy.
Haha :) Some changes I just put into RST as simply being reasonable and logical. This could be one of them... I need to check this. Maybe that last change is not needed?
from civ6-real-strategy.
This is nothing compared to wage war scam 😂
Try declaring a joint war with some random civ, and occasionally that civ is willing to give you ABSOLUTELY EVERYTHING they have, except cities and strategic resources that they're low on. You can get all the gold they have, get 500 golds per turn from them, all their art and relics, ...
It happens occasionally though and I haven't found a pattern to it. You don't need to be friends or ally with that civ and the war can be formal, i.e. no casus belli.
from civ6-real-strategy.
Another less prominent semi-scam:
A civ with cordial relations, though not friends or ally, declares war on a CS you're suzerain of.
You can make a whole lotta deals with them where you just promise golds per turn.
Right afterwards, you declare a protectorate war and give them the mid finger instead :)
This could be fixed by making AI wary of your gold/turn offers if they've generated more than 50 grievances against you; e.g. by capping the maximum it's willing to accept according to the era.
from civ6-real-strategy.
Related Issues (20)
- YieldSensitivities - what does it do?
- Minors - city builds HOT 8
- Units - pseudo yields HOT 12
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- GREAT_PERSON_CLASS_COMANDANTE_GENERAL not defined in Priorities
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