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Sensor reading slow about iamdinosaur HOT 2 OPEN

ivanseidel avatar ivanseidel commented on June 19, 2024
Sensor reading slow

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ivanseidel avatar ivanseidel commented on June 19, 2024

This is the limit factor of IAMDinosaur...

The library RobotJS reads a single pixel in the screen by taking a screenshot and reading that data.

This tooks time and is not ideal. The goal is to help them implement this: octalmage/robotjs#13

If you feel you can help, this would improve a LOT

from iamdinosaur.

Falci avatar Falci commented on June 19, 2024

I found your youtube video yesterday, it looks amazing, congrats!
I never tested machine learning, and also this was the first time I saw RobotJS

About the screen read time, I was wondering if there is a way to read the javascript variables using RobotJs or something else.

While running the game, try to output this variable: Runner.instance_.horizon.obstacles
It has some interesting properties, like:

{
  size: 1,
  speedOffset: 0,
  width: 25,
  xPos: 258,
  yPos: 90
}

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