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Engineer Exploits and bugs. about l4d2_dlr HOT 3 CLOSED

janiluuk avatar janiluuk commented on July 18, 2024
Engineer Exploits and bugs.

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janiluuk avatar janiluuk commented on July 18, 2024

Yep, using external turret plugin is a temporary solution until get new pimped up internal version working and/or sdk working so can spawn external plugins internally. It wont make the servers any less secure they already are :) I have advised e.g. WK to change the internal command for the turret meanwhile.

Currently you can disable the external plugin for it in the config, and by default in new version its 0 by default

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janiluuk avatar janiluuk commented on July 18, 2024

Let's maybe have a chat about this, sourcepawn should allow SDK hooks for plugins, but the documentation for that is really not helpful.

Idea would be to expose few event hooks from the main plugin that other plugins can register to, and then just implement those hooks to each of the plugins that want to include for various scenarios.

Best example i've come across is this
https://github.com/LuxLuma/Luxs-Model-Changer/tree/master/addons/sourcemod/scripting

Any thoughts?

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janiluuk avatar janiluuk commented on July 18, 2024

Plugin system was applied with last release along with removal of external plugins.

Next one should have it in the final and simplified form but this should be already solved.

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