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Name: Jay Huang
Type: User
Name: Jay Huang
Type: User
Code snippet for architecture project in Unity
A Background Subtraction Library
Demonstration of BoofCV for Android devices
Fast computer vision library written entirely in Java.
Caffe: a fast open framework for deep learning.
CamOdoCal: Automatic Intrinsic and Extrinsic Calibration of a Rig with Multiple Generic Cameras and Odometry
This software (CMVS) takes the output of a structure-from-motion (SfM) software as input, then decomposes the input images into a set of image clusters of managable size. An MVS software can be used to process each cluster independently and in parallel, where the union of reconstructions from all the clusters should not miss any details that can be otherwise obtained from the whole image set. CMVS should be used in conjunction with an SfM software Bundler and an MVS software PMVS2 (PMVS version 2).
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
Convolutional Neural Networks
Dense Visual Odometry and SLAM
EigenFace project using PCA for training and testing Face dataset.
a language for image processing and computational photography
Code snippet for controlling game object and logic for Heavy Duty training app in Unity
The Kalibr calibration toolbox
Create Maya GUI for Kinect streaming skeleton data, and Skeleton setup in Maya
A Unity demo app that illustrates full opacity for hands with background elimination.
Unity Assets for Leap Motion v2 Skeletal Tracking
LiveScan3D is a system designed for real time 3D reconstruction using multiple Kinect v2 depth sensors simultaneously at real time speed.
LSD-SLAM
Stereo Matching by Training a Convolutional Neural Network to Compare Image Patches
An example of Gaussian blur using OpenCL and the built-in Images/textures
An optimized OpenCL implementation of Gradient Vector Flow (GVF) that runs on GPUs and CPUs for both 2D and 3D. For more details about the implementation, see the scientific article Real-time gradient vector flow on GPUs using OpenCL http://www.springerlink.com/content/v0071r27706u5135/
A small set of function based on the OpenCL C++ bindings to help set up an OpenCL and OpenCL-GL context as well as compiling OpenCL code
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
OpenVR SDK
A Versatile and Accurate Monocular SLAM
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
Useful and mobile-optimized Outliner shader
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.