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Jenny Zhen's Projects

approximate-data icon approximate-data

Approximating software behavior by reducing precision of floating-point representation.

atm icon atm

ATM application that allows varying user interactions based on customer account type, and manager/teller status.

beets icon beets

Various testing techniques performed on the open-source application, beets, submitted to the developers.

buy-n-large icon buy-n-large

Hashing, multi-threading, concurrency, parallel programming.

cable-car icon cable-car

Modified implementation of the game Cable Car to include AI as players.

comporg icon comporg

Experiments and project for Computer Organization (CSCI-250).

connect4 icon connect4

Implementation of the classic Connect 4 game with 4 player types.

cs243 icon cs243

Individual labs completed for the Object-Oriented Programming class.

cyclometer icon cyclometer

Final Project for Modeling of Real-Time Systems.

fifteen icon fifteen

The game Fifteen, as a client-server network application.

fifteen-extended icon fifteen-extended

The game Fifteen, as a client-server network application using Java UDP datagrams.

html-editor icon html-editor

HTML editor completed in a group of 5; focus was primarily on the design.

minvax icon minvax

Simulation of a CISC (Complex Instruction Set Computer) CPU, using the C++ arch package.

se350 icon se350

Projects and activities for the course 4010-350.

serenity-news icon serenity-news

Content Management System (CMS) created from scratch; graphics and layouts were designed by me.

simpisa icon simpisa

Simulation of a simple 8-instruction CPU, using the C++ arch package.

tictactoe icon tictactoe

13.5 hours: Minimax Theorem & Tic-Tac-Toe with 4 players (Human, GoodAI, OkayAI, RandomAI).

xml-parser icon xml-parser

Approximating software behavior by reducing precision of floating-point representation.

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