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jgh- avatar jgh- commented on August 16, 2024

Can you post what your header search path settings look like?

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notedit avatar notedit commented on August 16, 2024

${SRCROOT}/videocore/lib/include

${SRCROOT}/videocore

this is the vieocore search path

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jgh- avatar jgh- commented on August 16, 2024

Try adding just $(SRCROOT) as well since the path it's looking for includes videocore

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notedit avatar notedit commented on August 16, 2024

it works now. thanks.

there are still some arc error, but i can fix it.

would you like use pod to install VideoCore?

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jeffreywescott avatar jeffreywescott commented on August 16, 2024

I would love to see VideoCore done as a pod module. I started to go down that road, but then realized that VideoCore is already using submodules to pull in the URI parser. So it seems like we might need to make a pod module for that one, too. Pod modules are way nicer than submodules, because it obviates the need for futzing around with build settings.

@notedit -- are you familiar with pod stuff? Can you make a PR?

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notedit avatar notedit commented on August 16, 2024

URI parser has only two files, i will try when i have some time.

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jgh- avatar jgh- commented on August 16, 2024

I agree, doing a Cocoapod module would be a good idea.

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jeffreywescott avatar jeffreywescott commented on August 16, 2024

See #13.

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notedit avatar notedit commented on August 16, 2024

cool thanks

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

Hi James,

I am using videocore library but I am not able to run the code. I followed the these steps.

1- I downloaded the code via cocoa pods.
2- Then I import public,boost folder into my project.

But There is many errors says like #include <videocore/sources/iOS/GLESUtil.h> file not found

What I do in this case.

And I see all the file included in that pattern.

Can you please let me know how I will this library in my existing project.

Regards
Ravi

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jgh- avatar jgh- commented on August 16, 2024

You need to open the .xcworkspace file that Cocoapods creates.

On Fri, Jul 24, 2015 at 1:42 AM, ravigautam7786 [email protected]
wrote:

Hi James,

I am using videocore library but I am not able to run the code. I followed
the these steps.

1- I downloaded the code via cocoa pods.
2- Then I import public,boost folder into my project.

But There is many errors says like #include file not found

What I do in this case.

And I see all the file included in that pattern.

Can you please let me know how I will this library in my existing project.

Regards
Ravi


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124444480.

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

But I want to integrate this feature in my existing project. Then how I will do that?
Thanks

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jgh- avatar jgh- commented on August 16, 2024

Cocoapods creates a workspace with your existing project and a Cocoapods
project. I recommend checking the cocoapods documentation on how to use it.

On Fri, Jul 24, 2015 at 9:02 AM, ravigautam7786 [email protected]
wrote:

But I want to integrate this feature in my existing project. Then how I
will do that?
Thanks


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567370.

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JALsnipe avatar JALsnipe commented on August 16, 2024

https://guides.cocoapods.org/using/using-cocoapods.html

On Fri, Jul 24, 2015 at 12:04 PM, james h [email protected] wrote:

Cocoapods creates a workspace with your existing project and a Cocoapods
project. I recommend checking the cocoapods documentation on how to use it.

On Fri, Jul 24, 2015 at 9:02 AM, ravigautam7786 [email protected]
wrote:

But I want to integrate this feature in my existing project. Then how I
will do that?
Thanks


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567370.


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567881.

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

Ok, but if I want to use this without cocoa pods then its possible. I want to really use this amazing library.

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

Please let me know.
Thanks

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

Please let me know how I will use it in my existing project without cocoa pods.

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

I given the header search path to $(SRCROOT) now videocore errors removed but now I have boost file not found like "boost/tokenizer.hpp" file not found.

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ravigautam7786 avatar ravigautam7786 commented on August 16, 2024

Hi,

I want to change video size at runtime while streaming video but I am able to do that. Please let me know how I can change video size at run time.

Thanks
Ravi

On 24-Jul-2015, at 9:34 pm, Josh Lieberman [email protected] wrote:

https://guides.cocoapods.org/using/using-cocoapods.html

On Fri, Jul 24, 2015 at 12:04 PM, james h [email protected] wrote:

Cocoapods creates a workspace with your existing project and a Cocoapods
project. I recommend checking the cocoapods documentation on how to use it.

On Fri, Jul 24, 2015 at 9:02 AM, ravigautam7786 [email protected]
wrote:

But I want to integrate this feature in my existing project. Then how I
will do that?
Thanks


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567370.


Reply to this email directly or view it on GitHub
https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567881.


Reply to this email directly or view it on GitHub https://github.com/jgh-/VideoCore/issues/12#issuecomment-124567986.

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chiragIOS avatar chiragIOS commented on August 16, 2024

@ravigautam7786 have you found the way videocore use without cocoapods ? if yes please let me know

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