Related Issues (20)
- Shader compiler
- Async loading of assets
- Add lights to scene
- Component to attach Lua scripts
- Runtime version of scenes
- Re-work project structure to allow easier source control integration HOT 1
- Multi-selection of entities HOT 1
- Improve "Resources" panel
- Audio components
- Finish Input system
- Animated models HOT 1
- Particle components
- Cleanup Material
- BoolInputAction::wasJustPressed & wasJustReleased don't work inside game tick()
- UI
- Drag and drop entities (hierarchy modification) HOT 1
- Drag and drop entities to use as reference for components HOT 1
- Review memory layout of ECS components & systems
- Is the Engine cross-platform? HOT 13
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