Comments (6)
Can you provide me with an example so I can reproduce the issue?
from grunt-exec.
Hey, yeah sorry for that before. Here's an example. I made a test project, with a grunt file that looks like this.
module.exports = function(grunt){
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
exec: {
testing: {
command: 'source ./test_grunt_exec.sh',
},
}
});
grunt.loadNpmTasks('grunt-exec');
grunt.registerTask('default', 'exec');
};
Then the test_grunt_exec.sh looks like this...
echo 'Working'
export TESTING="AlsoWorking"
Finally, here's sample shell output when testing this out:
Last login: Wed Dec 25 16:48:39 on ttys006
Macintosh-001ec21cda79:test bwest87$ printenv | grep TESTING
Macintosh-001ec21cda79:test bwest87$ grunt
Running "exec:testing" (exec) task
Working
Done, without errors.
Macintosh-001ec21cda79:test bwest87$ printenv | grep TESTING
Macintosh-001ec21cda79:test bwest87$ source ./test_grunt_exec.sh
Working
Macintosh-001ec21cda79:test bwest87$ printenv | grep TESTING
TESTING=AlsoWorking
Macintosh-001ec21cda79:test bwest87$
As you can see... actually running the command from the terminal correctly sets the environment variables. But if I tried to do it only from the grunt task, the file runs, but the environment vars aren't set. The use case here is that I wanted certain variables set as part of the one start_up grunt task for a project I'm working on. I can tell people to separately run the bash command, but it would be cleaner to just tuck it in as part of grunt.
Any thoughts?
from grunt-exec.
A new child process will be produced when execute a shell command. So the environment variables you set are not in the main process but the child process which will be killed after executed.
from grunt-exec.
I have a similar use case in trying to set environment variables via bash script before more items are executed. source
allows for any variables set to remain in the current context and available for any subprocesses spawned from that script. Having source
support would be great
from grunt-exec.
I think this is an issue with Node in general, isn't it?
from grunt-exec.
Yes, this is not a grunt-exec issue nor a Grunt issue nor a NodeJS issue. It is a limitation of processes/subprocesses and env var handling.
Options:
-
echo each environment variable (with delimiters) to stdout and parse them with the callback method.
-
Or output a file that you can parse from within grunt.
-
Define the env vars before calling grunt.
-
Spawn a second grunt process immediately following your existing command (in the same grunt-exec call) and specify only the task(s) that require those env vars to be set. You can access them within grunt via
process.env.ENV_VARIABLE
or pass them into grunt as args via--argname=value
and retrieving them viagrunt.option('argname')
from grunt-exec.
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