Related Issues (20)
- LiveLinkFace not showing up in Unreal HOT 1
- Compile Python to Executable HOT 2
- Set which face to track when multiple faces are visible HOT 1
- Apple silicon requires mediapipe-silicon package HOT 2
- black screen with obs virtual camera and other HOT 3
- Is this repository cross platform or windows only? HOT 2
- eye movement / iris tracking HOT 2
- Using --input video file HOT 3
- Blend shape Config
- How to convert the calculation of body posture to Unreal's format HOT 1
- Get arkit from blendshapes_calculator, and generate arkit csv file to drive metahuman
- No video
- rotate face to neutral pose first HOT 14
- what is get_metric_landmarks function for? HOT 2
- Is it a mistype error ? HOT 1
- Face moving but not properly calibrated/synced way HOT 3
- No source detected in ue4.26/ue4.27 HOT 1
- Which version of Python and of mediapipe do you use? HOT 3
- #`self._live_link_face.set_blendshape(FaceBlendShape.MouthClose, mouth_open)` HOT 1
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