Jeremy J. Hartmann's Projects
A structured light scanner
🎨 Paint in VR in your browser.
A Rails engine that helps you put together a super-flexible admin dashboard.
A-C implementation in "C". Tight-packed (interleaved) state-transition matrix -- as fast as it gets, as small as it gets.
👽 Future web pattern
Atlas: End-to-End 3D Scene Reconstruction from Posed Images
The hackable editor
Website for the paper: AAR: Augmenting a Wearable Augmented Reality Display with an Actuated Head-Mounted Projector
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
An implementation of a Backward Chaining interpreter.
Basic implementation of the CDMA algroithm.
Basic JPEG Compression w/ QT - CMPT 365
A basic implementation of a link-state routing algorithm.
A pytorch implementation of BicyleGAN
Blender modules/addons, including Unity preprocessors and project template
Caffe: a fast open framework for deep learning.
Simple Unity demo of calibrating the tip of a tool on a VR controller
Android L Camera2 Demo
A Repository detailing camera calibration
Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
An adversarial example library for constructing attacks, building defenses, and benchmarking both
Microsoft Cognitive Toolkit (CNTK)
Colour transfer algorithms for grading the colours of an image
Computational Interaction CHI 2017 course notes
This is the code repository for the Summer School of Computational Interaction '17.
Context-Aware Online Adaptation of Mixed Reality Interfaces