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Jon Michaux's Projects

baselines-a2c icon baselines-a2c

Advantage Actor Critic model in PyTorch inspired by OpenAI baselines TensorFlow implementation

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

continuumrobotexamples icon continuumrobotexamples

An incremental guide to continuum robot mathematical modeling and numerical implementation. The examples are divided into chapters within the folder structure, and each chapter contains a PDF and code examples.

copt icon copt

A Python library for mathematical optimization

firedup icon firedup

Clone of OpenAI's Spinning Up in PyTorch

flappybird-mpc icon flappybird-mpc

Model Predictive Control of a Flappy Bird Clone using Mixed Integer Programming

gym-baxter icon gym-baxter

Gym environments for the real and simulated Baxter robot

gym-fetch icon gym-fetch

Modified Fetch Robotics environments from OpenAI gym

gym-rle icon gym-rle

A Gym environment for RLE (Retro Learning Environment)

gym-robotics icon gym-robotics

Open-source reinforcement learning environments for common robotics platforms

gym-underactuated icon gym-underactuated

Modified OpenAI gym environments for continuous control of underactuated systems

independent-study icon independent-study

A repository for notes, derivations, implementations, and exercise solutions for various subjects I am learning.

intrinsic-motivation icon intrinsic-motivation

Using multiple sensor modalities to improve exploration for robotic manipulation tasks with sparse rewards

lyapy icon lyapy

Library for simulation of nonlinear control systems, control design, and Lyapunov-based learning.

num4lcp icon num4lcp

Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.

rbdl icon rbdl

RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.

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