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Joe Bateman's Projects

3-body-simulation icon 3-body-simulation

Visual simulation of a three body system, with changeable parameters, using vpthon.

ball-and-spring-simulation icon ball-and-spring-simulation

Simulation of a ball at then end of a fixed spring, including bouncing on a floor and ceiling of variable sizes. The floor and ceiling are considered perfectly smooth.

celestial-catalogue icon celestial-catalogue

C++ code corresponding to my OOP course final project. The aim of this project was to create a robust, interactive catalogue framework for documenting celestial objects observed in the night sky. To do this, the user is given tools to manually enter new objects into the catalogue, remove objects from the database, enter experiment datasets through csv importing, and the ability to view and sort through all entries.

sei-electron-project icon sei-electron-project

Essential project notebooks I wrote for my summer internship program in the Neutrino group at the University of Manchester

solar-system-sim icon solar-system-sim

Simulation of planetary motion in the solar system. Positions are arbitrary and customisable, and not limited to a 2d plane. Interplanetary forces are not considered, as these are negligible for the scale considered.

tensorflow-particle-transformer icon tensorflow-particle-transformer

A tensorflow implementation of the Particle Transformer for Jet Tagging (https://github.com/jet-universe/particle_transformer/), made as part of my final year Physics Master's Project.

ubdarknewssen icon ubdarknewssen

This repo collects the work done to investigate the sensitivity of MicroBooNE to neutrino upscattering off argon atoms to dark neutrinos.

vending-machine-simulator icon vending-machine-simulator

Text based game to experiment with objects/classes in C++. Best viewed in VS code, this experiment/game allows users to buy items from a vending machine with a fixed amount of money, or shake the vending machine for free food, with dangerous consequences...

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