Comments (6)
Thanks! There's actually no specific reset
yet. I'll check the outstanding PR and get back to you. Looks like someone has already added reset
and an improved FPS.
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Just updated the repo with an improved FPS and new reset
method. Here's an update to the podspec.
Hope this helps!
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(btw, I'm not sure why the README tests icon show builds as failing. If you click on it, the tests are passing and the icon shows success)
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Man that's awesome! It works!
Two bugs I noticed in testing it again.
- It seems like the circlecounter isn't counting down correctly. I have a numerical timer attached and it doesn't sync up. It isn't as obvious on shorter timeframes.
- It also seems like the circlecounter pauses when the app goes into background.
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Hey, great feedback again.
Regarding (1.), check out this pull request: #3
(2.) This PR uses an NSTimer
now; it provides the effect that the timer is still running in the background. If you do want to pause the timer before entering the background, you'll have to do that manually.
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Merged and good to go, and it will be available via cocoapods when this is merged too.
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