johnlkkk Goto Github PK
Name: John_R_Kkk
Type: User
Bio: In the world of 0 and 1, working hard at the end of the endless tunnel.
Location: China Guangdong Guangzhou
Name: John_R_Kkk
Type: User
Bio: In the world of 0 and 1, working hard at the end of the endless tunnel.
Location: China Guangdong Guangzhou
This repository contains an OpenGL ES Framework.
3D Game Engine for Java & lua
Documented Android code that performs skinning on GPU. Matrix, quaternion and dual-quaternion GPU implementations.
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
ambient occlusion baking tool
A curated list of various learning resources for computer graphics on mobile devices.
Fast cross-platform 3D renderer
A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, complete asset pipeline, C# scripting support and a fully featured editor. (Note: Some systems are still a work in progress)
Basis Universal GPU Texture Codec
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍
A lightweight 3D physics engine written in JavaScript.
Cemu-Auto-Shader-Compiler - Autocompile Cemu Shaders on the fly
My personal created collection of shader and pipeline caches and submission from others for Cemu 1.25.0 and onwards
All latest chatgpt messages collection! 收集国内免费ChatGPT镜像,替代品收录,点个Star⭐️,持续更新ing!
ChuClone is a 2.5D webgl HTML5 game that uses 2D physics (Box2D), but is drawn in 3D (Three.js)
Sample of Compute shader running on GL ES 3.1 on Android
Common core framework for implementing Global Illumination techniques
Fast and Maximally Accurate Occlusion Culling
CRYENGINE is a powerful real-time game development platform created by Crytek.
Constructive solid geometry on meshes using BSP trees in JavaScript
The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.
Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL
.NET debugger and assembly editor
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
Issue tracker for the PlayCanvas Editor
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.