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Jonathan Linat's Projects

accessible-name-automation-proof-of-concept icon accessible-name-automation-proof-of-concept

This is an experiment based on Accessibility Object Model (AOM). It tries to demonstrate that it is theoretically possible (in a certain way) to predict what the screen reader will say by focusing on semantic and non semantic elements with a bit of automated testing, thus reducing the need for manual testing.

crf2html icon crf2html

crf2html is tool inspired by the Thief series of video games to convert proprietary CRF and PCX textures into modern web-ready HTML.

day-of-defeat-linuxgsm-server-setup icon day-of-defeat-linuxgsm-server-setup

This guide will walk you through setting up a Day of Defeat (1.3) server using Linux Game Server Managers (LinuxGSM), providing detailed instructions to ensure a smooth setup process.

dledtk icon dledtk

DromEd Level Editor Developer Textures Kit: Modular developer textures kit for building fast, clean, and easy brushes in DromEd/ShockEd level editor for Dark Engine video games, mainly based on the Source Engine Developer Textures.

edriseur.fr icon edriseur.fr

Édriseur.fr, pour une définition définitive et éclairée.

lependu icon lependu

French version of the famous Hangman game, originally written in BASIC between 1992 and 1996 by my dad.

quake-leveldesign-starterkit icon quake-leveldesign-starterkit

A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

simple-nominatim icon simple-nominatim

✨ Monorepo of tools crafted to seamlessly integrate with the Nominatim API (pnpm and Node environments).

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