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The parsing required to be sure it's Android Browser and not Chrome is complex. I found that this works:
var navU = navigator.userAgent;
// Android Mobile
var isAndroidMobile = navU.indexOf('Android') > -1 && navU.indexOf('Mozilla/5.0') > -1 && navU.indexOf('AppleWebKit') > -1;
// Android Browser (not Chrome)
var regExAppleWebKit = new RegExp(/AppleWebKit\/([\d.]+)/);
var resultAppleWebKitRegEx = regExAppleWebKit.exec(navU);
var appleWebKitVersion = (resultAppleWebKitRegEx === null ? null : parseFloat(regExAppleWebKit.exec(navU)[1]));
var isAndroidBrowser = isAndroidMobile && appleWebKitVersion !== null && appleWebKitVersion < 537;
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This is pretty tricky I would think. In a quick test with <use>
with an external source, android 4.0, 4.1, and 4.2 failed, but 4.4 worked. So the browser sniff would have to be extra fancy. Plus then there is android 2.3 where inline SVG isn't going to work at all, which is a different scenario.
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I believe this check would do for Android 4.1 - 4.3 (couldn't test it in 4.0.x)
var isWebkit = 'WebkitAppearance' in document.documentElement.style,
isChromium = !!window.chrome,
isSafari = /constructor/i.test(window.HTMLElement);
var isJellyBean = isWebkit && !isChromium && !isSafari
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Hmm, it does kind of work actually. Im inlining the SVG spritemap (using adapted version of the localstorage solution for webfonts).
It then renders fine in my local dev environment (xx.xx.xx.xx:4567) in Android 4.1.2 (Nexus S) and 3.2.1 (ancient tablet of horror) with the minor flaw that fill="currentColor"
doesn't work so the icons are black.
But it doesn't work in test environment on Heroku. The same behaviour can be emulated with Chrome dev tools setting device to "Samsung Galaxy S III, Nexus". It works locally but not on Heroku.
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Parsing for WebKit < 537 had been added, and will be even better in 2.0
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Has Android 4.2 and 4.3 been taken care of? I still get issues with svg4everybody Version 2.0.0
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Related Issues (20)
- Not working for MS Edge HOT 3
- can't make href work using svg4everybody HOT 1
- svg4everybody is not defined
- Add workaround for SVG print bug in Firefox
- svg-chrom HOT 1
- SVG transform animateTransform not working in IE11 and Edge 42
- linearGradient for svg4everybody HOT 2
- run the polyfill only on selected dom element and its children
- Validate Not Running After Page Start
- Inlining External SVG
- Inlining External SVG from sprite, SVG doesn't display correctly HOT 3
- PreserveAspectRatio attribute is stripped out on IE11
- Add option to always replace contents ignoring browser support HOT 2
- Empty XHR embeds after splice(0)
- import does not seem to work properly
- Generate png from svg
- Svg4everybody not working on all svgs in IE11 HOT 2
- Suggestion: Suggest loading the script with the nomodule attribute HOT 2
- Issue with iPhone5 / Safari6
- Link to kartikprabhu.com "Inline SVG Icons" is broken; Archive.org link provided
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