Comments (2)
It doesn't really look like they are "caching" anything, they are simply not sending the favicon to players who have already been sent it. I could add similar functionality to MiniMOTD but I have doubts that it will actually make any sort of performance difference. Sending a 64x64 png (which is cached in memory) over the network is not very heavy. Have you actually noticed the sending of these images causing performance problems?
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Closing due to lack of response
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Related Issues (20)
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