Comments (3)
I have added memory tests which check
- memory mirrors
- video memory byte stores
- sram weirdness
and nes tests which check
- vram code execution
- two stage pipeline
- stm decrease write order
Audio fifo irregularities are missing because I haven't tried emulating audio yet and save type masquerading can't be tested imo. I consider this issue solved.
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Setting up the LDM / STM weirdness might be annoying. Memory mirroring, VRAM code execution and prefetch abuse could be done rather easily. It's hard to find motivation to write those tests as my emulator already does those things :)
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Thank you!
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Related Issues (9)
- Tests 224/225 Question HOT 3
- Is MOV r0, r0 expected in thumb arithmetic.asm HOT 3
- arm block transfer ldmia empty rlist HOT 8
- Add tests for STMDB/STMIB with empty Rlist HOT 4
- Test that TST/TEQ/CMP/CMN don't write back the actual value HOT 3
- BIOS test 2 fail HOT 2
- NES test 002 causes bios write operation HOT 3
- Tests removed in earlier commit still present in .gba HOT 2
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