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dzmitry-lahoda avatar dzmitry-lahoda commented on June 20, 2024
new pooledlist(arraypool x)
{
 pool = arraypool ?? arraypool.shared;
}

I was trying to check how Unity works with fully their own spans-pools for their ECS. But have not found that. I hope arraypool is good abstraction may be implemented on top of Unity primitives.

from collections.pooled.

jtmueller avatar jtmueller commented on June 20, 2024

Yes, exactly, to implement this I'll need to add a new ArrayPool<T> optional constructor parameter. But I can only do it for List, Stack, and Queue. Dictionary and HashSet store a private internal type in an array, so it's not possible to pass in an ArrayPool of the correct type for those classes - they will have to keep using the shared pool.

My comment about possibly creating an instance of the custom pool was a bad idea - it's not much of a pool if each instance of PooledDictionary creates its own pool.

from collections.pooled.

jtmueller avatar jtmueller commented on June 20, 2024

This is now in place for the three collection types I mentioned.

from collections.pooled.

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