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cormullion avatar cormullion commented on June 14, 2024

Hi! I believe antiasliasing is on by default. So try:

setantialias(1)

which switches it off.

See here for more.

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flexagoon avatar flexagoon commented on June 14, 2024

@cormullion that does fix the issue, thank you!

By the way, is there a better way of painting individual pixels? The only two methods I managed to find is either drawing a 1x1 box or manually creating a pixel matrix before initializing the drawing. The first one is much easier, but as it turns out it requires disabling antialiasing.

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cormullion avatar cormullion commented on June 14, 2024

If you're going to be addressing pixels a lot, then you should probably be using Images.jl rather than Luxor.jl ... The only benefit of Luxor's "imagematrix" feature is being able to combine both simple pixel-addressing (where an image is merely a Julia array) with vector graphics and text ... The conflicting coordinate systems are mildly irritating though 😀

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flexagoon avatar flexagoon commented on June 14, 2024

Unfortunately I need both per-pixel drawing and vector shapes, so I can't really use Images.jl

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