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junjiehuang's Projects

acl-ue4-plugin icon acl-ue4-plugin

The official Animation Compression Library Unreal Engine 4 plugin

android-cmake icon android-cmake

CMake scripts and patches for libraries using CMake and the Android NDK

androidgodeye icon androidgodeye

An app performance monitor(APM) , like "Android Studio profiler", you can easily monitor the performance of your app real time in browser

angel icon angel

A Flexible and Powerful Parameter Server for large-scale machine learning

assao icon assao

Adaptive Screen Space Ambient Occlusion

blade icon blade

a cross platform 3d engine using c++98

blockcanaryex icon blockcanaryex

make performance bottleneck detection easily when app blocked

boatattack icon boatattack

Demo Project using the Lightweight Render Pipeline from Unity3D

boid icon boid

Boid Simulation for Unity ECS

boids icon boids

An implementation of the Boids algorithm (Reynolds, C. W. (1987) Flocks, Herds, and Schools: A Distributed Behavioral Model) for Unity.

ceto icon ceto

Ceto: Ocean system for Unity

cloudland-unityclient icon cloudland-unityclient

Official implementation of CloudLand game using Unity3D 5.x. CloudLand is a voxel sandbox game like Minecraft, we wrote our own code trying to create a better gaming experience. And we try to make it educational for young people to learn programming.

cmaa2 icon cmaa2

Conservative Morphological Anti-Aliasing 2.0

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