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Incorrect asteroid harvesting about p8wonyun HOT 2 CLOSED

junongx avatar junongx commented on August 24, 2024
Incorrect asteroid harvesting

from p8wonyun.

Comments (2)

JunoNgx avatar JunoNgx commented on August 24, 2024

Due to Pico-8's max positive is only 32767 (documented here), when the player is far below the screen (the max value of player.pos.y is 115, as enforced by the component keepinscreen) and an asteroid is high above the screen (min is -64 as enforced by c.bounds_offset_top and other spawning rules), the sum of the square of the two coordinates differences will be higher than 32767 . For example:

distance(115, 115, 20, -52)

Will return sqrt(36914). 36914 is indeed treated as an invalid number, leading to this function actually returning:

0

Hence, leading to the asteroid.harvestee.beingharvested being incorrectly marked as true.

wonyun_002

I will mitigate this by reducing c.bounds_offset_top from 64 to 32, which will presumably have an effect on gameplay.

from p8wonyun.

JunoNgx avatar JunoNgx commented on August 24, 2024

I have also increased c.spawnrate_enemy_min from 60 to 75. Impact on gameplay is minimal.

The issue is now considered resolved.

from p8wonyun.

Related Issues (1)

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