Comments (3)
might need some logic applied here
https://github.com/jvcleave/ofxImGui/blob/master/src/ofxImGui.cpp#L56
imgui uses glfwSetCharCallback
in it's example which I thought I was able to get away with as I was capturing the key inputs from OF
https://github.com/ocornut/imgui/blob/master/examples/opengl3_example/imgui_impl_glfw_gl3.cpp#L296
https://github.com/ocornut/imgui/blob/master/examples/opengl3_example/imgui_impl_glfw_gl3.cpp#L151
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awesome, I’ll take a look.
On Fri, Oct 9, 2015 at 11:03 AM, Jason Van Cleave [email protected]
wrote:
might need some logic applied here
https://github.com/jvcleave/ofxImGui/blob/master/src/ofxImGui.cpp#L56imgui uses glfwSetCharCallback in it's example which I thought I was able
to get away with as I was capturing the key inputs from OFhttps://github.com/ocornut/imgui/blob/master/examples/opengl3_example/imgui_impl_glfw_gl3.cpp#L296
https://github.com/ocornut/imgui/blob/master/examples/opengl3_example/imgui_impl_glfw_gl3.cpp#L151
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This is pretty old and is working for me. Let me know if still seeing issue
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Related Issues (20)
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