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how to use dynamic textures about ofximgui HOT 4 CLOSED

jvcleave avatar jvcleave commented on July 17, 2024
how to use dynamic textures

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Comments (4)

jvcleave avatar jvcleave commented on July 17, 2024 1

you have to create the FBO a bit differently - see this

https://github.com/jvcleave/ofxImGui/blob/develop/example-experimental/src/ofApp.cpp#L59

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carlesgutierrez avatar carlesgutierrez commented on July 17, 2024

Thanks that works perfect, and works for any size( Not only powered 2 texture dimensions )

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armdz avatar armdz commented on July 17, 2024

Hi! Im having the same problem with dynamics textures, and the link that @jvcleave provides, won't work.
How its the method to solve that problem ?
(I tried setting the fbo as TEXTURE_2D, but then that fbo won't work in shaders)

Thanks!
pd: great work! love this gui implementation.

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jvcleave avatar jvcleave commented on July 17, 2024

@armdz
here is a version of that project's source files

https://gist.github.com/jvcleave/47fc93217a24474abc787dbf5facecb2

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