Comments (7)
I don't have an Android Device to test :/
I am assuming Android uses Open GL ES 2? Have you tried the release version/example-demo?
from ofximgui.
Here are the results with my tests on the Android device with example-demo:
- settings.setGLESVersion(2) makes the app quit just after launch
- glWindowSettings.setGLVersion(3, 2) is ok, I used it
- ImGui::GetIO().Framerate returns 60
But no better
from ofximgui.
The 60 may be locked to ofSetVerticalSync(true) which is OF's default
from ofximgui.
framerate is ok.
But "no better" means the UI doesn't display on the screen
from ofximgui.
just pushed a bunch of ES changes into master - it's messy still but worth a try to see if it helps
from ofximgui.
yes it works!!!
thank you so much
from ofximgui.
Nice :)
from ofximgui.
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