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jwwalker avatar jwwalker commented on July 17, 2024

@seanm That code is subject to #if QUESA_OS_MACINTOSH && ! QUESA_OS_COCOA, which means it can be considered vestigial. We don't really have a non-Cocoa Mac implementation any more. So maybe we should just remove such things.

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seanm avatar seanm commented on July 17, 2024

I am on Mac, but I also set QUESA_OS_COCOA=0 because all I really use Quesa for is reading 3dmf files, so I try to pull in as few dependencies as possible (I don't even need any draw contexts for example).

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jwwalker avatar jwwalker commented on July 17, 2024

Hmm. I actually have a similar situation where I am experimenting with using Filament for rendering, which is why I introduced a generic draw context. Maybe there should be a generic "platform" choice.

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seanm avatar seanm commented on July 17, 2024

Wouldn't it be easiest to just throw on a _Nonnull, _Nullable, or even _Null_unspecified (if we can't be bothered to know if null is allowed or not)?

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jwwalker avatar jwwalker commented on July 17, 2024

Done. But I'll keep the idea of a generic platform, and cleaning out vestiges of pre-Cocoa Mac, in mind for when I have some time.

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seanm avatar seanm commented on July 17, 2024

Sweet! Thanks!

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