Comments (2)
That's a good idea. I don't know how I'd like to set it up because I don't want to overflow with config options. But I might add a separate options menu just for "Homebrew rules". With regards to Critical damage, there should be a 3rd option of 'double damage' instead of rerolling dmg dice.
from beyond20.
I thought about allowing formulas with their own custom syntax so it could be reused for other homebrew formulas in the future, but that's way more work and I've no idea how to compile with make on windows.
from beyond20.
Related Issues (20)
- Not able to roll Crits with Foundry native rolls HOT 3
- Custom modifier applied twice when applied to Druid Wildshape dice rolls HOT 1
- Using "add tiebreaker to initiative roll" should round extra floating point digits HOT 4
- Staff of Striking not sending attack from the Actions tab to Roll20 HOT 1
- Suggestion: Add "Max Normal Damage" as a Critical damage option HOT 4
- Track health (and other attributes) in Token Bars HOT 2
- Rage damage not being added to custom attacks HOT 2
- Native rolls not working with V11 Foundry and DND 2.3.0 HOT 7
- Chat errors on character inputs HOT 4
- Blood Curse of the eyeless bug (Blood hunter feature) HOT 3
- Missing space at damage type description of magical Items HOT 1
- Investigate why Chaos Bolt spell includes damage with no defined type HOT 4
- D20 at Advantage Summing instead of Choosing a Value HOT 2
- Cleric: Death Domain: Circle of Mortality is labeled HOT 1
- Bladesong concentration-check improvement suggestion
- Blood Hunter's crimson rite, a potential improvement, clarifying damage types. HOT 1
- Classes page handler should limit its roll button check to the contents and ignore comments section HOT 2
- Hunter's Mark MIA? Sheet scan incomplete? Or just user over-expectations? HOT 2
- [Proposal] Add Roll History Button for Individual Character Sheets HOT 5
- Third whisper setting, where d20 roll is public, but the rest is only to the GM. HOT 1
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from beyond20.