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Define slider range about make-art HOT 2 OPEN

kanocomputing avatar kanocomputing commented on July 30, 2024
Define slider range

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Comments (2)

alecmolloy avatar alecmolloy commented on July 30, 2024

Ideas:

  • Slider range and precision is explicitly defined for challenge steps: so play can be validated and occur within mandated parameters.
  • For either just playground or both: Slider range is calculated as some form of: n + dx^dy. So horizontal mouse movement controls value with vertical movement controls precision, with the original value's precision respected

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alecmolloy avatar alecmolloy commented on July 30, 2024

Also:
The slider currently thinks in terms of the 1D number line, but for angle values in radians (Math.PI * .5) or degrees (90 * Math.PI / 180) there might be better interactions. The circular knob isn't as easy to manipulate, but allows for infinite manipulation (https://youtu.be/MS30IRMh1sc?t=55)

A lot of cool things can be done by thinking radially, but as you have pointed out our system really doesn't lend itself very well to this. Would like to discuss this idea AFK next time you're in London.

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