Comments (7)
bump.
from make-art.
Hi, I haven't tried building from the pi directly so far - my suggestion would be to build the project from another working machine and move the build.
Remember, Kano Draw uses the same codebase for online version (http://draw.kano.me) and offline app, so in order to build for desktop use you need to set the ENV variable OFFLINE
to true
.
@tombettany or @pazdera should have more info on how the app is packaged for the Pi.
from make-art.
Also, of course, use an updated version of Node.js and npm - Current Node.js version is v0.12.0 but the build should run smoothly with v0.10.x or higher.
from make-art.
@hzulla, I think we had some problems trying to build it with the version of node that is in Raspbian.
Here's the procedure we use to build the draw package on our server:
https://github.com/KanoComputing/kano-draw/blob/master/debian/rules#L7
We download and build the latest version of node and npm in the process, which is not the greatest solution. But considering that we don't actually use node anywhere else, we haven't got around to packaging it yet.
from make-art.
Thanks. I'll see what I can do.
from make-art.
Ok, can build now. Thanks.
@tancredi, what is your favourite i18n tool? It looks like node-gettext is a possible tool, but there are alternatives and I'm not sure if you prefer one over the other.
from make-art.
For the record, my fix for the initial problem was using this pre-built npm for RPi binary instead of that other one mentioned in the first comment here.
from make-art.
Related Issues (20)
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