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castroCrea avatar castroCrea commented on September 1, 2024

An update here.

I make it work with this code :

var electron = window.require('electron');

export default (querySelector: string) => {
  try {
    var mouse = window.require('osx-mouse')(); // this is here otherwise it doesn't work on first load
    const element = document.querySelector(querySelector);
    if (!element) return;

    var offset: any = null;

    var onmousedown = function (e) {
      offset = [e.clientX, e.clientY];
    };

    element.addEventListener('mousedown', onmousedown);

    mouse.on('left-drag', function (x, y) {
      if (!offset) return;

      x = Math.round(x - offset[0]);
      y = Math.round(y - offset[1]);

      // setPosition throws error if called with -0
      electron.remote.getCurrentWindow().setPosition(x + 0, y + 0);
    });

    mouse.on('left-up', function () {
      offset = null;
    });

    return function () {
      element.removeEventListener('mousedown', onmousedown);
      mouse.destroy();
    };
  } catch (e) {
    console.log(e);
  }
  return undefined;
}; 

I still have the devtool that crash on each reload

The devtool crash is came from mouse.on, as soon as I comment mouse.on functions it doesn't crash my devtool anymore

from electron-drag.

castroCrea avatar castroCrea commented on September 1, 2024

#24

from electron-drag.

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