Danil Dukhovenko's Projects
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
This is test example application that shows new Force Audio Streamer system.
Box2D is a 2D physics engine for games
Audio Library for CTXEngine
This is repository for community read information about this project.
This is component-gameobject system for CTXEngine.
Special thunk library of curl for Force Engine.
Debugger libraries
DirectXTex texture processing library
This is fixed DxErr with UNICODE and ANCII
DirectX Tool Kit with premake5.lua support. Restructured for Force Engine.
The ENTT Entity Component System (Single include)
File watcher in c++
Force - a 2D/3D GameEngine.
Nave is launcher for Force Engine. That allows to create projects, manipulating and installing fresh builds of Force.
Contains DLLs and LIBs files that not automatically generates.
This is repository for storing large files assets: Textures, Models, Shaders, Scripts, etc.
This is repo for Force Game Engine (Editor Tool) platform binaries files such a '.dll', '.so' etc.
This is a webservice for glad, a multi-language GL/GLES/EGL/GLX/WGL loader-generator based on the official specifications.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenGL Mathematics (GLM)
Hazel Engine
INDEX Engine Multi-platform 2D and 3D game engine
This is Huffman algorithm for compressing and decompressing data on different languages.
cross platform C++ library for hardware information (CPU, RAM, GPU, ...)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui