Duy Tran Khanh's Projects
streaming opengl commands over network
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Drop-in replacement for OpenGLES framework for iOS using ANGLE and MetalANGLEβs MGLKit
Enable system-wide performance HUD for iOS 13+
A simple wrapper to help launching Minecraft LaunchWrapper on JRE9 and later.
IB_Designable UISlider with value label inside thumb
A tool to parse Apple's binary device tree format to json and repack it.
Experimental MacDirtyCow-powered lockdownd patch for self-pairing
Exagear Windows Emulator decompiled source code
A X11 Server for Android take from Exagear AXS library in Exagear Windows Emulator app
Write text to the framebuffer, with style.
A library that enables dynamically rebinding symbols in Mach-O binaries running on iOS.
An usage of Internal API that allow you to start an activity in floating mode
Fugu14 is an untethered iOS 14.3-14.5.1 jailbreak
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
Epoxy is a library for handling OpenGL function pointer management for you
iPhone 12 gestures and more for iOS 14
Run iOS app without actually installing it!
Forked from https://gitlab.freedesktop.org/zmike/mesa.git
MetalANGLE: OpenGL ES to Metal API translation layer
OpenGL 4.6 on Metal, with iOS support
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
Experimental Discord Mobile Rich Presence (Android)
Patching ngrok macOS arm64 binary to run on iOS
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
A modified DX Dexer used by PojavLauncher v2
Maintaining https://khanhduytran0.github.io/PojavLauncher/changelog.html (old link used on v2.4.2 and below)