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aiaustin avatar aiaustin commented on August 16, 2024

Blender snapshot attached along with Khronos glTF Sample Viewer normal view and one of the Debug views. I should add that I have checked for the obvious things like scale showing negative, normal facing the same way as the good side, etc. From internet searches I do suspect some issue with Tangents, BiTangents or Shading. But how to fix that is quite another matter.

Blender-X15-1
Khronos-X15
Khronos-glTF-Viewer-Shading-Normal-X15-1

from gltf-blender-io.

julienduroure avatar julienduroure commented on August 16, 2024

Hello,
Still under investigation, but seems the model is quite weird. Trying to remove double on this part of the plane delete huge number of vertices

from gltf-blender-io.

aiaustin avatar aiaustin commented on August 16, 2024

Yes, I saw that too.. but sticking to why the left chine is handled differently, it is an example of the general problem I see in several models. It would be good to explain it or get a fix anyone can replicate.

from gltf-blender-io.

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