Comments (6)
Ok, if the error occurs again, it really is a nuisance.
I'll test that and eventually include it in a future release with adaptions for 4.3.
Thank you very much for your valuable hints and pr!
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Occasionally I also had this and after some disabling and re-enabling of the plugin the problem disappeared.
Don't know why that happens and unfortunately I have no clearer recipe against it.
Hope you get it sorted.
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Looks like preload seems to cause a global namespace issue. I put in a pr that has fixed it in my project. Would love it you take a look.
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What happens if you now (after it once worked in the project) change that back to 'preload'?
Does it continue to work or is it starting to fail again?
I'm a little hesitant to change something that works for 99.9% of all users.
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After changing it back the error comes back and refuses to load the script again. I totally get the hesitation for it and don't mind if the pr is earmarked or rejected. Just wanted to share the fix that I found.
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Related Issues (20)
- Custom Tile data is confusing HOT 3
- Error in TiledImport.cs blocks enabling plugin HOT 5
- Trouble setting up plugin HOT 9
- I can't get to tile animations to animate HOT 2
- godot_node_type and/or res_path are not loaded from property types file. HOT 12
- Godot 4.2 - `TileMap.CellQuadrantSize` got renamed HOT 2
- AstarGrid2D (get_cell_tile_data) does not detect "custom data layer" in Tilset HOT 1
- How do I access raw tile id data? HOT 4
- Error `Can't find file 'uid://byk7emqeyttmh::::res://assets/mytilemap.png'.` HOT 3
- Reimporting multiple maps at once with same tileset results in hundreds to thousands of errors HOT 2
- Please add Object IDs to the imported nodes HOT 6
- Add a way to set the TileSet Texture NormalMap Texture and Specular Texture HOT 5
- Maps in projects exported on macOS are lacking collision data HOT 7
- Can't add multiple Tiles Collision Shapes with different physics_layer HOT 3
- Tile Collision Polygons not updating in Godot. HOT 3
- Make runtime loading compatible with threads ? HOT 2
- Need some help for the c# version HOT 1
- Support TileMapLayer nodes from Godot 4.3 HOT 7
- Error when enabling HOT 5
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